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Regional Atlas

These are the Hearth's area maps in two complementary forms. The geographic plate explains terrain, settlement relationships, quiet travel trunks, civic institutions, ferries, and level-banded hunting branches. The room schematic shows the public travel graph: every dot is a room and every line is a visible connection. Saved world positions share one coordinate frame; new rooms are attached by their exits. Hidden ways, secret rooms and GM rooms are withheld.

A named road without a hunting diamond is intentionally quiet. Hunting labels mark side pockets rather than turning the inter-town freight trunks into continuous combat corridors. Kingsholm's dashed approach is the scheduled Kittiwake, never a walkable bridge. Aldermouth is the warm upper-estuary threshold; the delta and open coast remain beyond the current room graph.

For verified progression routes, use The First Fifteen, then Three Roads After Fifteen for the mountain, coast and sunward level 16–30 lanes, and Roads Beyond Thirty for the distinct high fronts and contiguous Crownward ladder. For exact authored levels, habitats, taxonomy and local economic connections, use the Creature Field Guide.

Region Climate Rooms on schematic Maps
Coldhollow frigid 163 geography · rooms
Emberford temperate 141 geography · rooms
Runmede temperate 68 geography · rooms
Southmere temperate 100 geography · rooms
Millharrow temperate 147 geography · rooms
Brinemoot cold-maritime 61 geography · rooms
Kingsholm temperate-geothermal 81 geography · rooms
Lanternwatch cold-subalpine 67 geography · rooms
Thornfold frigid-upland 116 geography · rooms
Hollowrun cold-river gorge 70 geography · rooms
Hammerdeep subterranean-frigid 113 geography · rooms
Marchhold cold-maritime march 100 geography · rooms
Reaver Skerries polar-maritime 90 geography · rooms
High Shelves glacial highland 75 geography · rooms
Deep Delvings subterranean cold 43 geography · rooms
Wyrmcrown extreme alpine and rift 316 geography · rooms
Aldermouth warm-river 57 geography · rooms

Coldhollow & the Inner Frostspine

A sheltered northern hollow beneath the hooked mountain wall.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    Coldhollow geographic area map

  • Room and travel schematic

    Coldhollow room map

Emberford & the Southern River

River hub, orchards, marshes and the roads into the Thawlands.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    Emberford geographic area map

  • Room and travel schematic

    Emberford room map

Runmede & the Working Emberrun

Shared water, grain country, tow guilds and public consequence.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    Runmede geographic area map

  • Room and travel schematic

    Runmede room map

Southmere, the Mere & the Deep Wold

Slow water, rescue law and a dark wold behind the south stile.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    Southmere geographic area map

  • Room and travel schematic

    Southmere room map

Millharrow & the Sunfall Shire

The northern larder: fields, leats, orchards and public arithmetic.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    Millharrow geographic area map

  • Room and travel schematic

    Millharrow room map

Brinemoot, the Wrack Coast & Floes

Salt Peace, winter stores and the worked edge of the frozen sea.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    Brinemoot geographic area map

  • Room and travel schematic

    Brinemoot room map

Kingsholm, the Drowned Isle

An offshore island reached only by the scheduled Kittiwake.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    Kingsholm geographic area map

  • Room and travel schematic

    Kingsholm room map

Lanternwatch & the Highreach

Treeline watch, delvings and the high road toward the Wyrmcrown.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    Lanternwatch geographic area map

  • Room and travel schematic

    Lanternwatch room map

Thornfold & the Pale Steps

Crofter haven, ruined abbey and the western glacier road.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    Thornfold geographic area map

  • Room and travel schematic

    Thornfold room map

Hollowrun Falls & the Undercut

A working gorge whose flumes descend into water-dark stone.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    Hollowrun geographic area map

  • Room and travel schematic

    Hollowrun room map

Hammerdeep & the Singing Veins

The working mother-hold and its resonant underways.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    Hammerdeep geographic area map

  • Room and travel schematic

    Hammerdeep room map

The Marchhold & the Toll Ruins

A cold east-bank castle where road law outlived its court.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    Marchhold geographic area map

  • Room and travel schematic

    Marchhold room map

The Reaver Skerries & Under-Floe

Worked sea ice, truce stakes and the dangerous country beneath.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    Reaver Skerries geographic area map

  • Room and travel schematic

    Reaver Skerries room map

The High Shelves & Rimefield Gate

Blue-ice terraces above the Pale Steps and the doors under them.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    High Shelves geographic area map

  • Room and travel schematic

    High Shelves room map

The Deep Delvings & Tallow Sumps

A struck mine where the old shift still keeps its count.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    Deep Delvings geographic area map

  • Room and travel schematic

    Deep Delvings room map

Wyrmshoulder & the Wyrmcrown

The full high ladder from the staffed barrows to the Crack.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    Wyrmcrown geographic area map

  • Room and travel schematic

    Wyrmcrown room map

Aldermouth & the Sunward Threshold

Warm upper estuary where northern roads meet tidal navigation.

Open geographic plate · Open room schematic · Read the regional chapter

  • Geographic area

    Aldermouth geographic area map

  • Room and travel schematic

    Aldermouth room map


Survey 1214 SR. Generated from content/geography/regional-atlas.json; hidden ways and secret rooms are withheld.