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Training costs by calling

Choose a calling below to compare its training costs before making a character.

Every calling receives 60 Training at each level, including level 1. The price is the number of points needed to buy one rank. Depth determines the total rank cap: current level × depth. Saved points can buy catch-up ranks up to that cap. A dash means the skill is unavailable to that calling.

A cap is a limit, not a recommended training target. Deeper combat study competes with a broader toolkit; you choose where to specialize.

Use TRAIN to preview your own ledger. At an inn, CHECK IN opens the training room where you can spend points. See Skills & Training for the pricing rules and what each skill does.

Skill Training per rank Depth (ranks per level)
Armor Training 4 3
Shield Training 3 3
Blades 3 3
Crushing Weapons 3 3
Great Weapons 4 3
Polearms 4 3
Marksmanship 3 3
Thrown Arms 3 3
Unarmed Combat 3 3
Conditioning 3 3
Evasion 4 3
Martial Tactics 4 3
Ambush 9 1
Dual Wielding 5 3
Crowd Fighting 5 2
Stealth 8 1
Awareness 6 1
Lockwork 8 1
Trapwork 8 1
Sleight of Hand 9 1
Survival 4 2
Field Medicine 4 2
Climbing 3 2
Swimming 3 2
Bargaining 4 2
Fishing 3 2
Cooking 3 2
Fletching 3 2
Mining 3 2
Smithing 4 2
Channeling 8 1
Spell Targeting 8 1
Sigilcraft 8 1
Relic Attunement 8 1
Elemental Attunement 8 1
Spirit Attunement 8 1
Mental Attunement 8 1
General Circle Study 9 1
Lesser Breath 9 1
Greater Breath — —
Lesser Vein 9 1
Greater Vein — —
Lesser Coal 9 1
Wizard's Wheel — —
Cleric's Wheel — —
Empath's Wheel — —
Sorcerer's Wheel — —
Ranger's Wheel — —
Bard's Wheel — —
Paladin's Wheel — —
Flame Lore — —
Wind Lore — —
Stone Lore — —
Tide Lore — —
Skill Training per rank Depth (ranks per level)
Armor Training 4 3
Shield Training 3 3
Blades 3 3
Crushing Weapons 3 3
Great Weapons 4 3
Polearms 4 3
Marksmanship 3 3
Thrown Arms 3 3
Unarmed Combat 4 2
Conditioning 4 2
Evasion 5 2
Martial Tactics 5 2
Ambush 4 3
Dual Wielding 5 3
Crowd Fighting 6 1
Stealth 3 3
Awareness 3 3
Lockwork 3 3
Trapwork 3 3
Sleight of Hand 4 3
Survival 4 2
Field Medicine 4 2
Climbing 3 2
Swimming 3 2
Bargaining 4 2
Fishing 3 2
Cooking 3 2
Fletching 3 2
Mining 3 2
Smithing 4 2
Channeling 8 1
Spell Targeting 8 1
Sigilcraft 8 1
Relic Attunement 8 1
Elemental Attunement 8 1
Spirit Attunement 8 1
Mental Attunement 8 1
General Circle Study 9 1
Lesser Breath 9 1
Greater Breath — —
Lesser Vein 9 1
Greater Vein — —
Lesser Coal 9 1
Wizard's Wheel — —
Cleric's Wheel — —
Empath's Wheel — —
Sorcerer's Wheel — —
Ranger's Wheel — —
Bard's Wheel — —
Paladin's Wheel — —
Flame Lore — —
Wind Lore — —
Stone Lore — —
Tide Lore — —
Skill Training per rank Depth (ranks per level)
Armor Training 9 1
Shield Training 8 1
Blades 8 1
Crushing Weapons 8 1
Great Weapons 9 1
Polearms 9 1
Marksmanship 8 1
Thrown Arms 8 1
Unarmed Combat 3 3
Conditioning 3 3
Evasion 4 3
Martial Tactics 4 3
Ambush 5 2
Dual Wielding 13 1
Crowd Fighting 5 2
Stealth 4 2
Awareness 3 2
Lockwork 4 2
Trapwork 4 2
Sleight of Hand 5 2
Survival 3 3
Field Medicine 3 3
Climbing 3 3
Swimming 3 3
Bargaining 8 1
Fishing 3 3
Cooking 6 1
Fletching 6 1
Mining 6 1
Smithing 8 1
Channeling 4 2
Spell Targeting 4 2
Sigilcraft 4 1
Relic Attunement 4 1
Elemental Attunement 4 2
Spirit Attunement 4 2
Mental Attunement 4 2
General Circle Study 5 2
Lesser Breath 5 2
Greater Breath — —
Lesser Vein 5 2
Greater Vein — —
Lesser Coal 4 3
Wizard's Wheel — —
Cleric's Wheel — —
Empath's Wheel — —
Sorcerer's Wheel — —
Ranger's Wheel — —
Bard's Wheel — —
Paladin's Wheel — —
Flame Lore — —
Wind Lore — —
Stone Lore — —
Tide Lore — —
Skill Training per rank Depth (ranks per level)
Armor Training 4 3
Shield Training 3 3
Blades 3 3
Crushing Weapons 3 3
Great Weapons 4 3
Polearms 4 3
Marksmanship 3 3
Thrown Arms 3 3
Unarmed Combat 4 2
Conditioning 4 2
Evasion 5 2
Martial Tactics 5 2
Ambush 5 2
Dual Wielding 5 3
Crowd Fighting 6 1
Stealth 4 2
Awareness 3 2
Lockwork 4 2
Trapwork 4 2
Sleight of Hand 5 2
Survival 3 3
Field Medicine 3 3
Climbing 3 3
Swimming 3 3
Bargaining 8 1
Fishing 3 3
Cooking 6 1
Fletching 6 1
Mining 6 1
Smithing 8 1
Channeling 4 2
Spell Targeting 4 2
Sigilcraft 4 1
Relic Attunement 4 1
Elemental Attunement 4 2
Spirit Attunement 4 2
Mental Attunement 4 2
General Circle Study 5 2
Lesser Breath 5 2
Greater Breath — —
Lesser Vein 5 2
Greater Vein — —
Lesser Coal 5 2
Wizard's Wheel — —
Cleric's Wheel — —
Empath's Wheel — —
Sorcerer's Wheel — —
Ranger's Wheel 4 3
Bard's Wheel — —
Paladin's Wheel — —
Flame Lore — —
Wind Lore — —
Stone Lore — —
Tide Lore — —
Skill Training per rank Depth (ranks per level)
Armor Training 5 2
Shield Training 4 2
Blades 4 2
Crushing Weapons 4 2
Great Weapons 5 2
Polearms 5 2
Marksmanship 4 2
Thrown Arms 4 2
Unarmed Combat 8 1
Conditioning 8 1
Evasion 9 1
Martial Tactics 9 1
Ambush 4 3
Dual Wielding 7 2
Crowd Fighting 11 1
Stealth 3 3
Awareness 3 3
Lockwork 3 3
Trapwork 3 3
Sleight of Hand 4 3
Survival 8 1
Field Medicine 8 1
Climbing 6 1
Swimming 6 1
Bargaining 3 3
Fishing 6 1
Cooking 3 3
Fletching 3 3
Mining 3 3
Smithing 3 3
Channeling 4 2
Spell Targeting 4 2
Sigilcraft 4 1
Relic Attunement 4 1
Elemental Attunement 4 2
Spirit Attunement 4 2
Mental Attunement 4 2
General Circle Study 4 3
Lesser Breath 4 3
Greater Breath — —
Lesser Vein 4 3
Greater Vein — —
Lesser Coal 4 3
Wizard's Wheel — —
Cleric's Wheel — —
Empath's Wheel — —
Sorcerer's Wheel — —
Ranger's Wheel — —
Bard's Wheel 4 3
Paladin's Wheel — —
Flame Lore — —
Wind Lore — —
Stone Lore — —
Tide Lore — —
Skill Training per rank Depth (ranks per level)
Armor Training 4 3
Shield Training 3 3
Blades 3 3
Crushing Weapons 3 3
Great Weapons 4 3
Polearms 4 3
Marksmanship 3 3
Thrown Arms 3 3
Unarmed Combat 3 3
Conditioning 3 3
Evasion 4 3
Martial Tactics 4 3
Ambush 9 1
Dual Wielding 5 3
Crowd Fighting 5 2
Stealth 8 1
Awareness 6 1
Lockwork 8 1
Trapwork 8 1
Sleight of Hand 9 1
Survival 4 2
Field Medicine 4 2
Climbing 3 2
Swimming 3 2
Bargaining 8 1
Fishing 3 2
Cooking 6 1
Fletching 6 1
Mining 6 1
Smithing 8 1
Channeling 4 2
Spell Targeting 4 2
Sigilcraft 4 1
Relic Attunement 4 1
Elemental Attunement 4 2
Spirit Attunement 4 2
Mental Attunement 4 2
General Circle Study 4 3
Lesser Breath 4 3
Greater Breath — —
Lesser Vein 4 3
Greater Vein — —
Lesser Coal 4 3
Wizard's Wheel — —
Cleric's Wheel — —
Empath's Wheel — —
Sorcerer's Wheel — —
Ranger's Wheel — —
Bard's Wheel — —
Paladin's Wheel 4 3
Flame Lore — —
Wind Lore — —
Stone Lore — —
Tide Lore — —
Skill Training per rank Depth (ranks per level)
Armor Training 9 1
Shield Training 8 1
Blades 8 1
Crushing Weapons 8 1
Great Weapons 9 1
Polearms 9 1
Marksmanship 8 1
Thrown Arms 8 1
Unarmed Combat 8 1
Conditioning 8 1
Evasion 9 1
Martial Tactics 9 1
Ambush 9 1
Dual Wielding 13 1
Crowd Fighting 11 1
Stealth 8 1
Awareness 6 1
Lockwork 8 1
Trapwork 8 1
Sleight of Hand 9 1
Survival 8 1
Field Medicine 8 1
Climbing 6 1
Swimming 6 1
Bargaining 4 2
Fishing 6 1
Cooking 3 2
Fletching 3 2
Mining 3 2
Smithing 4 2
Channeling 3 3
Spell Targeting 3 3
Sigilcraft 3 2
Relic Attunement 3 2
Elemental Attunement 3 3
Spirit Attunement 3 3
Mental Attunement 3 3
General Circle Study 4 3
Lesser Breath 4 3
Greater Breath — —
Lesser Vein 4 3
Greater Vein 4 3
Lesser Coal 4 3
Wizard's Wheel 4 3
Cleric's Wheel — —
Empath's Wheel — —
Sorcerer's Wheel — —
Ranger's Wheel — —
Bard's Wheel — —
Paladin's Wheel — —
Flame Lore — —
Wind Lore — —
Stone Lore — —
Tide Lore — —
Skill Training per rank Depth (ranks per level)
Armor Training 9 1
Shield Training 8 1
Blades 8 1
Crushing Weapons 8 1
Great Weapons 9 1
Polearms 9 1
Marksmanship 8 1
Thrown Arms 8 1
Unarmed Combat 4 2
Conditioning 4 2
Evasion 5 2
Martial Tactics 5 2
Ambush 9 1
Dual Wielding 13 1
Crowd Fighting 6 1
Stealth 8 1
Awareness 6 1
Lockwork 8 1
Trapwork 8 1
Sleight of Hand 9 1
Survival 4 2
Field Medicine 4 2
Climbing 3 2
Swimming 3 2
Bargaining 8 1
Fishing 3 2
Cooking 6 1
Fletching 6 1
Mining 6 1
Smithing 8 1
Channeling 3 3
Spell Targeting 3 3
Sigilcraft 3 2
Relic Attunement 3 2
Elemental Attunement 3 3
Spirit Attunement 3 3
Mental Attunement 3 3
General Circle Study 4 3
Lesser Breath 4 3
Greater Breath 4 3
Lesser Vein 4 3
Greater Vein — —
Lesser Coal 4 3
Wizard's Wheel — —
Cleric's Wheel 4 3
Empath's Wheel — —
Sorcerer's Wheel — —
Ranger's Wheel — —
Bard's Wheel — —
Paladin's Wheel — —
Flame Lore — —
Wind Lore — —
Stone Lore — —
Tide Lore — —
Skill Training per rank Depth (ranks per level)
Armor Training 9 1
Shield Training 8 1
Blades 8 1
Crushing Weapons 8 1
Great Weapons 9 1
Polearms 9 1
Marksmanship 8 1
Thrown Arms 8 1
Unarmed Combat 8 1
Conditioning 8 1
Evasion 9 1
Martial Tactics 9 1
Ambush 9 1
Dual Wielding 13 1
Crowd Fighting 11 1
Stealth 8 1
Awareness 6 1
Lockwork 8 1
Trapwork 8 1
Sleight of Hand 9 1
Survival 3 3
Field Medicine 3 3
Climbing 3 3
Swimming 3 3
Bargaining 4 2
Fishing 3 3
Cooking 3 2
Fletching 3 2
Mining 3 2
Smithing 4 2
Channeling 3 3
Spell Targeting 3 3
Sigilcraft 3 2
Relic Attunement 3 2
Elemental Attunement 3 3
Spirit Attunement 3 3
Mental Attunement 3 3
General Circle Study 4 3
Lesser Breath 4 3
Greater Breath 4 3
Lesser Vein 4 3
Greater Vein — —
Lesser Coal 4 3
Wizard's Wheel — —
Cleric's Wheel — —
Empath's Wheel 4 3
Sorcerer's Wheel — —
Ranger's Wheel — —
Bard's Wheel — —
Paladin's Wheel — —
Flame Lore — —
Wind Lore — —
Stone Lore — —
Tide Lore — —
Skill Training per rank Depth (ranks per level)
Armor Training 9 1
Shield Training 8 1
Blades 8 1
Crushing Weapons 8 1
Great Weapons 9 1
Polearms 9 1
Marksmanship 8 1
Thrown Arms 8 1
Unarmed Combat 8 1
Conditioning 8 1
Evasion 9 1
Martial Tactics 9 1
Ambush 5 2
Dual Wielding 13 1
Crowd Fighting 11 1
Stealth 4 2
Awareness 3 2
Lockwork 4 2
Trapwork 4 2
Sleight of Hand 5 2
Survival 8 1
Field Medicine 8 1
Climbing 6 1
Swimming 6 1
Bargaining 8 1
Fishing 6 1
Cooking 6 1
Fletching 6 1
Mining 6 1
Smithing 8 1
Channeling 3 3
Spell Targeting 3 3
Sigilcraft 3 2
Relic Attunement 3 2
Elemental Attunement 3 3
Spirit Attunement 3 3
Mental Attunement 3 3
General Circle Study 4 3
Lesser Breath 4 3
Greater Breath — —
Lesser Vein 4 3
Greater Vein — —
Lesser Coal 4 3
Wizard's Wheel — —
Cleric's Wheel — —
Empath's Wheel — —
Sorcerer's Wheel 4 3
Ranger's Wheel — —
Bard's Wheel — —
Paladin's Wheel — —
Flame Lore — —
Wind Lore — —
Stone Lore — —
Tide Lore — —
Skill Training per rank Depth (ranks per level)
Armor Training 9 1
Shield Training 8 1
Blades 8 1
Crushing Weapons 8 1
Great Weapons 9 1
Polearms 9 1
Marksmanship 8 1
Thrown Arms 8 1
Unarmed Combat 8 1
Conditioning 8 1
Evasion 9 1
Martial Tactics 9 1
Ambush 9 1
Dual Wielding 13 1
Crowd Fighting 11 1
Stealth 8 1
Awareness 6 1
Lockwork 8 1
Trapwork 8 1
Sleight of Hand 9 1
Survival 8 1
Field Medicine 8 1
Climbing 6 1
Swimming 6 1
Bargaining 4 2
Fishing 6 1
Cooking 3 2
Fletching 3 2
Mining 3 2
Smithing 4 2
Channeling 3 3
Spell Targeting 3 3
Sigilcraft 3 2
Relic Attunement 3 2
Elemental Attunement 3 3
Spirit Attunement 3 3
Mental Attunement 3 3
General Circle Study 5 2
Lesser Breath — —
Greater Breath — —
Lesser Vein — —
Greater Vein — —
Lesser Coal — —
Wizard's Wheel — —
Cleric's Wheel — —
Empath's Wheel — —
Sorcerer's Wheel — —
Ranger's Wheel — —
Bard's Wheel — —
Paladin's Wheel — —
Flame Lore 4 3
Wind Lore 4 3
Stone Lore 4 3
Tide Lore 4 3