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Cleric's Wheel

Devotion joins consecrated attacks with shelter, cleansing, group blessings, aid for the fallen, and resurrection. Its wards protect against both aimed attacks and hostile wardings.

Who can study it: Cleric.

Use SPELLS for ready workings, SPELLS ALL for every learned working, and SPELLS CATALOG Cleric's Wheel to browse this tradition in game. Filter with SPELLS BUFF, WARD, BOLT, or SONG (plurals work too); combine a filter with ALL to include learned workings that are not ready. SPELLS <catalogue code> explains a working and your current ability to cast it.

Workings

Working Use Targets
2354 Litany of Holding Warding control A hostile creature
2301 Kindled Rebuke Warding attack A hostile creature
2348 Litany of Shelter Protection Yourself
2395 Kindled Blade Empowerment Yourself
2342 Last Lantern Utility A body
2389 Kindled Bolt Bolt attack A hostile creature
2336 Ember Blessing Protection You and grouped companions present
2383 Spiritfont Utility A named companion
2330 Condemn Warding attack A hostile creature
2377 Wheelward Protection You and grouped companions present
2324 Ashen Sight Warding control A hostile creature
2371 Burning Reproach Warding attack A hostile creature
2318 Shelter Litany Protection Yourself
2365 Closed Road Area warding Hostile creatures in the room
2312 Deep Cleansing Utility Yourself or a named companion
2359 Voice of Censure Area warding Hostile creatures in the room
2306 Kindled Fury Warding attack A hostile creature
2353 Rekindle the Fallen Resurrection A fallen adventurer
2300 Soul Ward Protection Yourself
2347 Ember Censer Support Yourself
2382 Kindled Vessel Utility A held gem
2317 Sanctify Equipment A held weapon
2352 The Reckoning Area warding Hostile creatures in the room
2387 Sign of the Sworn Utility A conjured symbol
2357 Patron's Intercession Protection Yourself

2354 Litany of Holding

Use: Warding control · Targets: A hostile creature · Mana: 1

A binding litany roots one hostile creature in place. It must overcome the creature's magical resistance.

2301 Kindled Rebuke

Use: Warding attack · Targets: A hostile creature · Mana: 1

A consecrated warding rebuke harms one hostile creature. A target already stunned is more vulnerable to the judgment.

2348 Litany of Shelter

Use: Protection · Targets: Yourself · Mana: 1

A personal sheltering litany improves Guard against aimed attacks.

2395 Kindled Blade

Use: Empowerment · Targets: Yourself · Mana: 1

Kindled devotion strengthens your Attack. It supports your blows while its blessing lasts.

2342 Last Lantern

Use: Utility · Targets: A body · Mana: 1

Preserves a fallen adventurer's body, extending the time before decay. It prepares time for rescue rather than performing resurrection.

2389 Kindled Bolt

Use: Bolt attack · Targets: A hostile creature · Mana: 4

Hurls a lance of consecrated light at a hostile creature. It is an aimed bolt, so bolt accuracy and the target's evasion matter.

2336 Ember Blessing

Use: Protection · Targets: You and grouped companions present · Mana: 3

Blesses grouped companions present with stronger Attack and Guard. It supports both striking and defense against aimed attacks.

2383 Spiritfont

Use: Utility · Targets: A named companion · Mana: 3

Gives some of your own spirit to a named companion. The gift leaves you diminished and requires a recovery before you can repeat it.

2330 Condemn

Use: Warding attack · Targets: A hostile creature · Mana: 5

Pronounces a damaging judgment on one hostile creature. The target resists with its warding defense.

2377 Wheelward

Use: Protection · Targets: You and grouped companions present · Mana: 5

A consecrated sphere lends Guard and Resolve to your group. It protects against aimed attacks and hostile wardings.

2324 Ashen Sight

Use: Warding control · Targets: A hostile creature · Mana: 7

A warding litany blinds a hostile creature, weakening its attacks. It is control rather than direct damage.

2371 Burning Reproach

Use: Warding attack · Targets: A hostile creature · Mana: 7

Burning reproach harms a creature without adding a wound or secondary mark. It is useful when you want to leave a pelt intact.

2318 Shelter Litany

Use: Protection · Targets: Yourself · Mana: 7

Raises a stronger personal Guard ward. It helps protect against aimed attacks.

2365 Closed Road

Use: Area warding · Targets: Hostile creatures in the room · Mana: 12

A pronounced ban attacks hostile creatures across the room. Each target resists separately and magical control limits how many it can reach.

2312 Deep Cleansing

Use: Utility · Targets: Yourself or a named companion · Mana: 7

Purges all hostile magical afflictions from you or a companion in one cleansing.

2359 Voice of Censure

Use: Area warding · Targets: Hostile creatures in the room · Mana: 14

Censures hostile creatures in the room. Successful judgments can stun them, and forceful judgments can knock them down.

2306 Kindled Fury

Use: Warding attack · Targets: A hostile creature · Mana: 10

Calls a powerful consecrated warding strike against one hostile creature. Its purpose is direct harm.

2353 Rekindle the Fallen

Use: Resurrection · Targets: A fallen adventurer · Mana: 19

Returns a fallen adventurer to life where they fell, with only part of their health and spirit restored. The revived person still needs care and carries reduced grave chill.

2300 Soul Ward

Use: Protection · Targets: Yourself · Mana: 10

Wears a thread of your own soul outward as protection. It improves both Guard and Resolve.

2347 Ember Censer

Use: Support · Targets: Yourself · Mana: 10

A brief invigorating haze reduces the mana you spend on casting. It changes casting cost rather than accuracy.

2382 Kindled Vessel

Use: Utility · Targets: A held gem · Mana: 13

Makes a held gem into a consumable vessel carrying a suitable self-working you know. Name the working after the casting code; not every spell can be placed in a vessel.

2317 Sanctify

Use: Equipment · Targets: A held weapon · Mana: 16

Consecrates a held weapon so its landed blows burn undead with holy fire. The weapon must be suitable for the blessing.

2352 The Reckoning

Use: Area warding · Targets: Hostile creatures in the room · Mana: 25

Pronounces a damaging judgment across hostile creatures in the room. Creatures already stunned are more vulnerable.

2387 Sign of the Sworn

Use: Utility · Targets: A conjured symbol · Mana: 22

Conjures a charged symbol carrying a suitable ward you know, spending some of your spirit as well as mana. Name the ward after the casting code; another adventurer can use the symbol with WAVE.

2357 Patron's Intercession

Use: Protection · Targets: Yourself · Mana: 28

Arms a patron's intervention that catches your next death. Only one intervention can wait at a time, and the patron requires a long recovery between miracles.

Choosing a circle and using the guide · Casting and magical defenses